Sci-fi MMO EVE Online will soon have a free-to-play option alongside its subscription model through two different “clone states,” EVE Online Community said in a statement.
The new pay (or not) structure, which will become available in November, will include two models: newcomers and inactive accounts who want to play for free will enter as Alpha Clones, while paying customers will enter as Omega Clones.
“As you know, EVE is a very special game,” the game’s official website said in a statement. “Our single shard server means that every player truly affects every other, whether through economics, resource gathering, direct combat or bad posting. This in turn means that our universe is more interesting, more exciting and more dangerous with each additional citizen.”
EVE Online first launched in 2003, preceding the MMO king World of Warcraft by about one year. While the game has seen steady increases in subscriber growth each year, the monthly subscription model for MMO games has become a sticking point for players interested in creating an account, leading more and more titles in the genre offering free-to-play options.
By all accounts, EVE Online is one of the best MMOs to have a free option. The community includes over half a million players, and many thousands more probably have been hesitant to join only due to the monthly costs. EVE Online has won MMORPG.com’s Best Over All Game/Game of the Year award four times (2007, 2009, 2010, 2011), so clearly the game holds a great deal of prestige in the MMO genre.
I’ve never been an MMO fan myself. I feel like the structure of every game, no matter how great, often leads to just as many hours of boredom as it does excitement. That said, I’ve never tried an MMO in a sci-fi universe, so maybe now’s the right time to delve into a game like EVE Online, especially if I don’t need to pay for it.
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Picture Above: Wikipedia